AI Insights · Timothy · July 2023
Top 5 Cartoon Fantasy Games on iOS in Madagascar: Q2 2023
Explore the performance metrics of the top 5 cartoon fantasy games on iOS in Madagascar for Q2 2023, including downloads, revenue, and active user trends.
In the second quarter of 2023, the top 5 cartoon fantasy games on iOS in Madagascar showed varied performances in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive overview of how these popular games fared.
Candy Crush Saga
Throughout Q2 2023, weekly revenue for Candy Crush Saga fluctuated, starting at around $477 in late March and peaking at approximately $763 in mid-June. The game saw consistent weekly downloads, averaging around 190 to 200. Active users remained stable, with numbers ranging from 4.1K to 4.3K, ending the quarter at 4.4K.
Mario Kart Tour
Mario Kart Tour had minimal weekly revenue, consistently around $1 during the early weeks of the quarter. Weekly downloads varied, peaking at 117 in early April and dipping to 38 by late April, with a slight increase towards the end of the quarter. The active user base showed an initial increase from 355 to 455 but then gradually declined to 351 by the end of June.
Angry Birds 2
Angry Birds 2 experienced a steady weekly revenue, with a significant jump to $66 in early May and ending the quarter at $5. Download trends fluctuated, with a peak of 85 in early April and a low of 28 in mid-May, before rising again to 74 by the end of June. Active users showed a peak of 1.1K in early April, with a slight dip and ending the quarter at approximately 1K.
Candy Crush Soda Saga
Candy Crush Soda Saga saw a notable peak in weekly revenue, reaching $753 in late May, but experienced a sharp decline to just $6 by the end of June. Weekly downloads fluctuated, peaking at 83 in early April and maintaining a consistent range between 33 to 61. Active user numbers remained relatively stable, averaging around 1K to 1.1K, with a slight increase to 1.1K by the end of June.
Super Mario Run
Super Mario Run had minimal weekly revenue, with occasional spikes to $1 or $2. Weekly downloads were relatively stable, peaking at 66 in mid-April and experiencing minor fluctuations, ending the quarter at 37. Active users saw a slight increase from 180 to 215 in mid-April, with a gradual decline to 191 by the end of June.
For more detailed insights and data, visit Sensor Tower.